Thursday, 20 October 2011

Tie Problems

Ok so I wanted to confess about some issues I have been having with the Tie fighter. I initially intended to use a sphere, boolean out a cylinder from its front and extrude the window detail from this. However I found this a vert messy endevour as I couldnt quite get the octogon shape I wanted for the mid section of the window. I then tried creating a cylinder with 6 sides and attached/boolean to the front. I then created vertices at the edges to target weld to the edge of the window to create its symbolic 8 sided star window design. This was not to be due to unwanted polygons. After a good 4 hours playing around with these, I have decided to form the shapr from the cylinder, then just boolean it on to the front.
Im aware this is not the professional way to do this, but at this stage I cant afford to mess around with it any longer.
My Tie Fighter will be presented with the window paines missing. I intend to add polygons and make them transparent when I come to texture it.

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