I made the Xwing cockpit today. It was achieved by importing my Xwing model into a new file and then deleting all the un neccesary polygons. It looks quite plain, but as the camera will be from the inside, ther external detail is not needed. I intend to create several different textures for the windscreen, with more and more cracks spreading across it. These will be added at certain keyframes to show the progression of damage done to the Xwing. The control panel detail will just be textured as this is not the main focus of the scene.
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