Saturday, 3 December 2011

Break down of camera angles

So I just felt like I should break down the camera angles I chose and what I am trying to convey with them.
The first angle is a wide shot that pans following the xwing. I used this to set the space scene (the space debris can be seen in the background) following the Xwing, making it the main focus to convey that this is the protagonist.
The second angle is the worms eye whilst zooming in on the tie fighter appearing. This was to make it look more imposing and menacing creating the antagonist role.
The next scene was quite dynamic so i wanted something to represent this. I had the camera focus on the xwing being chased by the tie, then pan roud so you can see it getting shot.
For the next shot, with the xwing falling uncontrolably to the planet, I wanted to portray the impending, so I had the camera follow the xwing, with just a portion of the massive planet conveying how insignificant the ship is. I wanted to back this up with the pilots perspective (POV) trying to add some emotional attachment to him.
Finally, I felt it best to set the camera watching the xwing crash to its inevitable demise, static and unmoving, almost mournful.

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