This week involved creating derelict buildings by a technique known as Lofting.
Being Derelict it gave us the perfect oportunity to use our new skills to destroy them.
Here I inserted new vertexes then connected them allowing me to delete the formed polygon, creating a tear in the wall. Being a fan of Godzilla I also thought I would use Boolean spheres to create a bite mark. Doing this I discovered two things. Grouped shaped cant be used as a boolean together, and using multiple boolean subtractions on the same shape creates excessive polygone creations.
Here I created a Hospital, Using the text function to create a Helipad. I created a gurder and cloned it, then by creating extra Segments and selecting certain Vertices I was able to manipulate them into a twisted look. I also discovered when cloning something, you can select copy or instance. Copy creates a stand alone object that can be manipulated at your discretion. Instance allows any changes made to the block to be receipricated to its clones.
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